April 14 marked the inaugural World Quantum Day with goals of promoting the public understanding of Quantum Science and Technology

world quantum day logoaround the World. IQIM’s Spiros Michalakis together with the Quantime Initiative has developed a series of games and classroom lessons that teach the principles of quantum science. These student activities are designed for a target audience of high school students and advanced middle schoolers;  teachers of other grades might be able to adapt the material to their needs. Through completing these activities students should be able to design simple strategies that use quantum superposition and quantum entanglement to win simple games and puzzles.

This special initiative is highlighted in the Caltech Media story Quantum in the Classroom

“We are trying to entice the future quantum workforce,” says Michalakis. “Quantum computers were once science fiction, but they are being developed now and involve not just quantum physics but math, computer science, engineering, chemistry, and other fields.” The field as a whole is called quantum information science and engineering, or QISE.

QuanTime, is sponsored by the National Science Foundation (NSF) and the White House Office of Science and Technology Policy, and includes a host of additional partners. Five new classroom lessons will launch as part of World Quantum Day; Caltech helped develop two of them together with its partners Quantum Realm Games, Google, and Western Illinois University.

Learn more and participate in the Quantime games and activities at https://iqim.caltech.edu/quantime/index.html#welcome